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James Burke

Narrative Game #1 - Plot Structure

Over the past two weeks we worked together to develop and flesh out the plot of our story proposed by our narrative designer, who is in charge of the overall story including any decisions made on the story. Throughout the process so far, I have helped to inform some of these decisions, made sure that I followed the story, facilitated discussions on parts of the story to make sure that certain plot points made sense, as well as had discussions and have been thinking about how to represent many parts of the story in the form of gameplay, as well as how they would be visually represented in the prototype. I have also proof read our document and made many grammatical changes, as well as tried to make the document tidy and structured.

As far as how we did this, we had a shared word document which we edited at the same time on our MS Teams channel. I had to go towards the end of the meeting, but added more edits afterwards.

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