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Jan 15, 2021
Match 3 Unity #9 - Side Notes on Other Tasks & Contribution
A quick post to list tasks which I have done for the project, as well as speak to contribution using data from the game project's...
Jan 14, 2021
Match 3 Unity #8 - The Level Manager
In this post, I describe the "Level Manager". Expanding on my previous post which saw the implementation of a basic score counter, this...
Dec 18, 2020
Match 3 Unity #7 - Basic Score Count
Making a beginning on score counting, I start by implementing the basic score- one which is incremented each time a match is made, giving...
Dec 18, 2020
Match 3 Unity #6 - Level Design Architecture: Navigation
In this post, I describe the foundations for designing the game to be level-oriented. First, we start with level navigation. From this,...
Dec 2, 2020
Match 3 Unity #5 - Swapping & Matching!
A video to show the results of implementation: From our Trello board, this is our current progress and what's next. In the previous post...
Nov 13, 2020
Match 3 Unity #4 - Adaptive Grid Alignment & Scaling
Here's the problem: this board is not aligned to the screen- it falls off! Now, this is an easy fix. For example, one approach would be...
Nov 12, 2020
Match 3 Unity #3 - Importing Assets, BoardManager Start
(all art assets are from our artist unless specified otherwise) I started off by making a canvas from which the colourful background...
Nov 11, 2020
Match 3 Unity #2
This week the team is building up art assets and familiarising ourselves with the genre and thinking about how we will make the game....
Oct 23, 2020
Match 3 Unity #1 -
In a time where mainline PC and console games are mostly 3D, 2D games manage to dominate mobile game catalogues- they simply match the...
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