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Dec 18, 2020
Individual Project #5 - Player Main Attack
A quick post to show the implementation for the player being animated to perform a basic attack
Dec 18, 2020
Individual Project #4 - Enemy AI: Chasing & Attacking
The enemy is shown to follow the player before attacking when they are at an appropiate distance
Dec 18, 2020
Individual Project #3 - Weapon Equipping
Here the player can pick a weapon off the ground, which is shown to light up before it is picked up. The player automatically equips the...
Dec 2, 2020
Match 3 Unity #5 - Swapping & Matching!
A video to show the results of implementation: From our Trello board, this is our current progress and what's next. In the previous post...
Nov 25, 2020
Individual Project #2 - Triggers, The Long Way
In this post, I quickly dive into the engine code to help implement overlap events programmatically through finding the function...
Nov 14, 2020
Individual UE4 Project #1 - Movement Design and Animation
To start this project, I have strung together movement and aim input in C++, and designed movement in a way which will complement the...
Nov 13, 2020
Match 3 Unity #4 - Adaptive Grid Alignment & Scaling
Here's the problem: this board is not aligned to the screen- it falls off! Now, this is an easy fix. For example, one approach would be...
Nov 12, 2020
Match 3 Unity #3 - Importing Assets, BoardManager Start
(all art assets are from our artist unless specified otherwise) I started off by making a canvas from which the colourful background...
Nov 11, 2020
Match 3 Unity #2
This week the team is building up art assets and familiarising ourselves with the genre and thinking about how we will make the game....
Nov 2, 2020
Load Balancing With OpenMP
This is a continuation to this post! Load imbalance is the time that some processors in the system are idle due to insufficient...
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