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Feb 26, 2021
Narrative Game #4 - Team Project Management
Throughout our project, it is important to stay organised. While this is naturally easy in our small team of three through the use of our...
Feb 26, 2021
Narrative Game #3 - More Plot Development + Structural Considerations
Over the past few weeks we have honed the overall plot, and increased our focus on how the game will be expressed as a prototype. I have...
Feb 11, 2021
Individual Project #7 - Alpha Demo
This week I put all the current features together and made a simple level to demonstrate the current progress to my project supervisor...
Feb 11, 2021
Individual Project #6 - Extending The Enemy Class (and more)
With nearly two months before the last post, this post will quickly go over what I have done in this project but havent yet posted about....
Feb 8, 2021
Narrative Game #2 - Level Design With Plot Structure
This week the group focused on adapting the previous contents of the plot structure document to being more focused on how gameplay...
Feb 3, 2021
Narrative Game #1 - Plot Structure
Over the past two weeks we worked together to develop and flesh out the plot of our story proposed by our narrative designer, who is in...
Jan 15, 2021
Match 3 Unity #9 - Side Notes on Other Tasks & Contribution
A quick post to list tasks which I have done for the project, as well as speak to contribution using data from the game project's...
Jan 14, 2021
Match 3 Unity #8 - The Level Manager
In this post, I describe the "Level Manager". Expanding on my previous post which saw the implementation of a basic score counter, this...
Dec 18, 2020
Match 3 Unity #7 - Basic Score Count
Making a beginning on score counting, I start by implementing the basic score- one which is incremented each time a match is made, giving...
Dec 18, 2020
Match 3 Unity #6 - Level Design Architecture: Navigation
In this post, I describe the foundations for designing the game to be level-oriented. First, we start with level navigation. From this,...
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